Orphey EEG luxury headphones in white, industrial design and render by ONMOTIO

    [ Services · Industrial design ]

    Industrial design
    for hardware products.

    From first sketch to manufacturing-ready CAD.

    Our industrial designers give your product its form, its ergonomics and its colors, materials and finishes (CMF), then draw every visible part in 3D CAD for the process that will make it. You get two or three design directions, one concept with renders you can show, then Class A surfaces and DFM detail a factory can quote from.

    Since 2017: 150+ projects, 50+ products shipped, and renders behind campaigns that raised $20M+.

    What are you building?

    Two answers, and the page below becomes your plan.

    You have

    Your plan, below: a device with electronics, from an idea. Four phases, about 41 weeks of work from brief to tested prototype.Read it ↓

    [ Your plan ]

    Your plan for
    a device with electronics.

    A device with electronicsFrom an idea

    For a device with electronics, industrial design draws the shape around the board and the battery from the first week. It also takes longer: a product with electronics, a battery and certification needs more time than a simple one.

    You start from an idea, so the plan runs from the brief. Many founders start with the brief and the concept, then use the renders to raise the money for development and prototypes.

    [ TIME AND COST ]

    How long does it take,
    and what does it cost?

    Industrial design for a molded consumer product takes about 3 weeks for the brief and about 6 weeks for the concept, at $250 to $1,000 and $3,200 to $10,000 as orders of magnitude. Class A surfacing, DFM and the looks-like model then continue inside development and prototyping, about 16 weeks each, alongside engineering.

    BriefAbout 3 weeks$250 to $1,000Industrial design leadsA written brief with measurable targets
    ConceptAbout 6 weeks$3,200 to $10,000Industrial design leadsDirections, one concept, CMF, renders
    DevelopmentAbout 16 weeks$5,000 to $25,000With mechanical engineeringClass A surfaces, DFM, 3D CAD of every part
    PrototypingAbout 16 weeks$7,500 to $30,000With engineering and our workshopsLooks-like and works-like prototypes

    Orders of magnitude, not a quote: you get a fixed price once the brief is written.

    A water bottle and a jet ski are not the same project. From one product to another, the effort can range from one to fifty times.

    Production molds are paid to the factory, separately.

    Small batches and the launch come after the tested prototype, and are quoted per project.

    The seven steps from idea to launch, each one timed and priced, in our guide ↗

    What moves the budget, for a device with electronics

    ×1×50
    A water bottleA jet ski

    The guide does not place a device with electronics on this line: it moves with its parts, its board and battery, and its certification.

    • Number of parts

      Each part is designed, drawn, prototyped and later tooled.Depends on your product.

    • Electronics and a battery

      A board, firmware and heat to manage add a discipline to every step.Yours has them.

    • Certification

      FCC, CE or UL testing adds preparation, samples and lab time.With a battery, a motor or a radio, sold in the United States and in Europe: FCC and CE testing.

    [ WHAT YOU GET ]

    What do you get
    at each phase?

    At each phase of industrial design you get a deliverable: a written brief, two or three design directions, one concept with its CMF and renders, Class A surfaces with DFM detail, then a looks-like model with STEP files and native CAD. Each phase ends with a decision point where you approve the direction before the next one starts.

    The times are the ones we see on a molded consumer product. Development and prototyping are shared with mechanical engineering, so the industrial design runs inside them rather than after them.

    The drawing follows one product, KORU ONE, through the six phases: the volume it must hold, the sketch, the directions, the concept and its finish, the production surfaces, the parts that leave for the factory. Beside each phase, what it means for a device with electronics.

    HEIGHTBASE WIDTH

    01/What must fit inside

    1. Phase 1 · About 3 weeks

      Product brief

      The users, the functions, the target price and the standards, written as numbers a designer can draw to.

      A good brief turns wishes into numbers. For the Photonix solar mower, body measurements from the 1st percentile woman to the 99th percentile man set a handle that adjusts from 32.9 to 44.4 inches, before the first sketch.

      For a device with electronics

      A brief turns wishes into numbers a designer and an engineer can work to, and for a device with electronics it names the markets early. A product with a battery, a motor or a radio sold in the United States and in Europe needs FCC and CE testing, and knowing it now shapes the electronics from the first sketch.

      You getA written brief with measurable targets.

      Photonix brief in numbers: two users, body sizes from the 1st to the 99th percentile, handle range
    2. Phase 2 · Concept

      Research and sketches

      Moodboards, then exploration sketches of silhouette, proportion and stance.

      We sketch wide before we choose. KORU started from a seven-page study of material routes and four moodboards; Orphey from exploration sheets of yokes, arches and cups.

      For a device with electronics

      For a device with electronics, the shape has to hold the board and the battery. On Orphey, ten electrodes are hidden in the arch and the ear cups so the object reads as a luxury product, not clinical equipment, refined from V1 to V9 on a head form.

      You getMoodboards and sketch boards.

      Orphey exploration sheets of yokes, arches and cups, sketched by ONMOTIO
    3. Phase 2 · Concept

      Design directions

      Two or three directions, modeled in 3D and compared side by side.

      Each direction is modeled in 3D and checked against the brief and against what goes inside. On KORU, Orphey and the eXalt SOLO we drew three pre-concepts, and one went forward.

      You getTwo or three design directions, modeled and rendered.

      KORU's three pre-concepts: a soft cylinder on a light base, a ribbed square, a perforated metal square
    4. Phase 2 · About 6 weeks in all

      Concept, CMF and renders

      One concept with its colors, materials and finishes, and renders you can show.

      The chosen direction is refined, then given its CMF. On KORU, base width, shell dynamics and height were studied in turn up to the final design; Orphey went through seven trim and color trials before its white and black colorways. The renders are good enough to show investors or early buyers.

      You getOne concept, its CMF, photorealistic renders.

      KORU concept refinement: base width, shell and height studied in turn
    5. Phase 3 · About 16 weeks, with engineering

      Class A surfaces and DFM

      The concept becomes production parts: Class A surfaces, parting lines, draft angles, even walls.

      The concept is split into parts. Class A surfacing rebuilds their visible surfaces to production quality, with curvature continuity (G2 or better) so reflections run unbroken over edges and blends. Design for manufacturing (DFM) shapes each part for the process that will make it: a draft angle is the slight taper that lets a molded part leave its mold, a parting line is where the two halves of the mold meet. The eXalt SOLO's outer surfaces were built as Class A masterlines; KORU's casing was developed for injection molding, with its parting lines, assembly points and fastenings defined.

      For a device with electronics

      Electronics and firmware run alongside development: the circuit board has to fit the space the enclosure gives it. Photonix's architecture study placed the main components before the body was drawn around them.

      Proof of concept, when the product needs it. Only when the product depends on something not done in that form before: a new mechanism, a sensor in an unusual place, heat in a small volume. If it uses known technology in a new shape, you go straight to development.

      You getClass A surface model, parts with parting lines and draft, CMF specification.

      eXalt SOLO outer surfaces built as Class A masterlines, in three views
    6. Phase 4 · About 16 weeks, with engineering

      Looks-like model and handover

      A looks-like prototype with the final shape and finish, then the files your engineers or a factory build from.

      The looks-like model puts the design in your hands for photos, investors and user tests. Photonix went through a painted full-size shell, then a working prototype closed under its clear hood and tested on real grass. At handover you receive STEP files and native CAD, the CMF specification and the renders.

      For a device with electronics

      A looks-like prototype has the final shape, colors and finish, and nothing inside. A works-like prototype has the real electronics and battery in the real volume, even if it does not look finished. Most products need both. A part that rubs or a board that runs hot costs a revision here, not a mold.

      You getLooks-like prototype, STEP and native CAD, CMF specification, renders.

      Photonix prototype, painted and closed under its clear hood, on real grass

    [ Closest to yours ]

    Which of our projects
    is closest to yours?

    For a device with electronics, the closest of our industrial design case studies are Orphey and Photonix. Each shows what we did and where the product went.

    For a device with electronics

    [ THE SHORT ANSWER ]

    What is
    industrial design?

    Industrial design gives a physical product its form, its proportions, its ergonomics and its colors, materials and finishes, and shapes every visible part for the process that will make it. It starts from the brief and works alongside mechanical engineering until the parts are ready for a factory.

    At ONMOTIO it runs from the first sketch to the files a factory quotes from. We sketch wide, narrow to two or three directions and check each one against the brief: does the battery fit, can it be molded, does it feel right in the hand or in the room. The chosen concept is drawn in 3D CAD, surfaced to Class A quality and detailed for manufacturing, with draft angles, parting lines and even walls built in.

    Our industrial designers and mechanical engineers work in one team, on the same model. The shape is checked against what goes inside from the first week, and the engineering serves the design: the form a product was imagined with is kept, and made to work, hold up and go through the factory.

    Since 2017 that work adds up to 150+ projects and 50+ products shipped, with our renders behind campaigns that raised $20M+. The steps around it, from the brief to the launch, are laid out in our guide, how to develop a physical product.

    KORU ONE air purifier and planter in a living room, industrial design by ONMOTIO
    The drawing above, made real: KORU ONE, funded at over 1000% of its goal on Indiegogo, raising $110,000+, then sold for four years in five colorways.

    [ THE RIGHT STEP ]

    When is industrial design
    the right next step?

    Industrial design is the right next step when your product has no form yet, or works but does not yet look like what it should sell for, whether you start from an idea, a sketch, a working prototype or engineering CAD. When something else has to be settled first, start there: the plan above picks up from it.

    Start with industrial design when

    • You have an idea, a sketch or a brief, and the product has no form yet.Your case
    • You have a working prototype and need the product around it: a form people want, ready for the factory.
    • Your range needs one design language across several models.
    • Your CAD was drawn by engineering, the product works, and it does not yet look like what it should sell for.

    Start with another service when

    [ WHAT IT COVERS ]

    What does our industrial
    design cover?

    Our industrial design services cover sketching and form studies, ergonomics, 3D CAD modeling, Class A surfacing, CMF, DFM for injection molding, product families and design language, and renders with looks-like models. Each skill says what it decides and links to a project where you can see it. The three that weigh most for a device with electronics come first.

    03

    3D CAD modeling

    Key for yours

    The design modeled as volumes and parts around what goes inside, so a battery or a board that does not fit shows up on screen, not in the prototype.

    KORU: a purifier and a planter drawn in one section →
    06

    DFM and design for injection molding

    Key for yours

    Design for manufacturing (DFM) shapes each part for the process that will make it: draft angles so it leaves the mold, parting lines placed where they disappear, walls even enough not to warp.

    KORU: casing developed for injection molding →
    08

    Renders and looks-like models

    Key for yours

    Photorealistic renders and a looks-like prototype, the appearance model with the final shape and finish, to test with users, convince investors or launch a campaign.

    KORU: renders behind a campaign funded at over 1000% of its goal →
    01

    Sketching and form studies

    Hand and digital sketches that explore silhouette, proportion and stance quickly, before any 3D model exists.

    Orphey: exploration sheets, then three pre-concepts →
    02

    Ergonomics and human factors

    The product fitted to the people who use it: reach, grip, posture and sight lines, across the range of body sizes it must serve.

    eXalt SOLO: a cockpit set for a 1.50 m and a 1.90 m pilot →
    04

    Class A surfacing

    Class A surfacing builds the visible surfaces to production quality, with curvature continuity (G2 or better) so reflections run unbroken over edges and blends. It is what you see on a premium object under real light.

    Mango: a Class A profile with its curvature comb checked automatically →
    05

    CMF: color, material, finish

    CMF, for color, material and finish, is the choice of material, color and surface finish for every visible part, and how they meet. It sets how the product feels at first touch and part of what it costs.

    Mango: three colorways, each with its own halo →
    07

    Product families and design language

    One design language across a range, its visual brand language, so the models share parts and tooling and still read as one brand.

    Glow Saunas: one frame and one door across four widths →

    [ THE WORK ]

    Which products
    have we designed?

    Our industrial design shaped KORU ONE, an air purifier and planter, the eXalt SOLO light aircraft, Orphey EEG headphones, the Glow Saunas range and Mango, our own floating speaker. Each case study shows the sketches, the decisions and where the product went.

    KORU ONE in a living room, rendered by ONMOTIO

    Air purifier and self-watering planter

    KORU ONE

    A purifier and a self-watering planter in one body, designed to read as a plant pot rather than an appliance. Three pre-concepts were presented; the soft cylinder on a light base went forward and was refined to its final design, then drawn for injection molding and rendered for the launch.

    Funded at over 1000% of its goal on Indiegogo, raising $110,000+, then sold for four years in five colorways.

    Read the case study

    All case studies

    [ WHY ONMOTIO ]

    Why work with ONMOTIO
    on industrial design?

    ONMOTIO puts industrial designers and mechanical engineers in one team, designs every part for the factory from the start and builds prototypes in its own workshops. Since 2017: 150+ projects delivered, 50+ products shipped, and a client project named CES Innovation Awards Honoree twice.

    Our two co-founders, Izek Therrien and Clément Simon, and Eduardo Leardini, our head of product development, lead every project. About us →

    Designers and engineers in one team

    Three industrial designers work beside three engineering and prototyping specialists. The shape is checked against what goes inside from the first week, and nobody hands a design over the wall.

    Designed for the factory from the first part

    Draft angles, parting lines and wall thickness are cheap in CAD and expensive in steel, so they go in early, whether the part will be injection molded, machined or cast in small batches.

    Prototypes from our own workshops

    Besides the studio, we run two workshops of our own where prototypes are built and tested, so the looks-like model reaches your hands without another supplier in the loop.

    Renders that sell before the product exists

    Our renders and animations are behind campaigns that raised $20M+. The founder of KORU tells us its renders are often mistaken for product photos.

    With ONMOTIO we found the perfect Design partner for our project KORU. Clement was leading our project in a very structured, transparent and professional way. Great communication and the result speaks for itself. KORU is a piece of art.
    Friedrich Eickhoff, founder of KORUFriedrich EickhoffCEO of Botany Labs, PlantKORU
    The KORU case study

    [ Questions ]

    Questions founders ask
    about industrial design.

    Ordered for your plan: the 4 marked first are the closest to a device with electronics, from an idea. Open a question to read its answer; something else? Ask us on a call.

    Who owns the design, and will you sign an NDA?For your plan

    You do: under our standard contract, the intellectual property is transferred to you once all invoices are paid, and we sign an NDA from the first exchange if you want one. If you plan a patent, speak with a patent attorney before you show the product in public, a crowdfunding page included.

    What is the difference between industrial design and mechanical engineering?For your plan

    Industrial design decides what the product looks like, how it feels and how its visible parts are made. Mechanical engineering decides how it holds together inside: structure, mechanisms, tolerances, heat. At ONMOTIO both work on the same 3D CAD model, so neither hands the other a surprise. Mechanical engineering →

    How long does industrial design take?For your plan

    Industrial design for a molded consumer product takes about 3 weeks for the brief and about 6 weeks for the concept. Class A surfacing and DFM continue in development, about 16 weeks alongside engineering, and the looks-like model in prototyping. A simple accessory takes less; a product with many parts, electronics or certification takes more.

    How much does industrial design cost?For your plan

    Industrial design for a molded consumer product costs, as orders of magnitude, $250 to $1,000 for the brief and $3,200 to $10,000 for the concept. Development runs $5,000 to $25,000 and prototyping $7,500 to $30,000, shared with engineering. The effort can vary fifty times from one product to another, so we give a fixed price once the brief is written.

    What does an industrial designer do?

    An industrial designer decides the form, proportions, ergonomics and CMF of a physical product and shapes its visible parts for manufacturing. At ONMOTIO that runs from the first sketches to Class A surfaces and DFM detail in 3D CAD, in the same team as the mechanical engineers.

    What do I receive at the end?

    You receive the files a factory quotes from: Class A surface models, STEP files and native CAD, a CMF specification and a looks-like prototype, at the end of development and prototyping. Before that, the concept phase ends with two or three design directions, one chosen concept, its CMF and photorealistic renders.

    What is Class A surfacing?

    Class A surfacing is the building of a product's visible surfaces to production quality, with curvature continuity (G2 or better) so reflections run unbroken over edges and blends. It is what makes a molded part look premium under real light, and it is done in 3D CAD before tooling, as on the eXalt SOLO's outer surfaces, built as Class A masterlines.

    What is CMF in industrial design?

    CMF, for color, material and finish, is the choice of material, color and surface finish for every visible part, and how they meet. It sets how a product feels at first touch and part of what it costs to make. On KORU, it gave five colorways on a base in cork or solid wood. Building a signature CMF system that scales →

    What are draft angles and parting lines?

    A draft angle is the slight taper that lets a molded part leave its mold, and a parting line is where the two halves of the mold meet, a thin line on the part. Industrial design places both early, in 3D CAD, so they disappear into the form instead of being added late by the factory. Injection molding optimization for startups →

    Can you work from our existing prototype, sketches or CAD?

    Yes. Many projects start from a sketch, a working prototype or engineering CAD that needs a product around it. We work with your engineers, your factory or both. We use SolidWorks and Fusion 360 by default, and deliver STEP files or the native format your team uses.

    What happens if the direction changes during the project?

    You can continue, adjust the scope, pause or stop at the end of each phase, without penalty for the phases not yet started. Each phase of industrial design ends with a deliverable and a decision point, a stage gate, where you approve the direction before the next phase begins.